mandag 30. mars 2009

The inconvenient silence.

My apologies for the long period of silence, but there really haven't been a lot to talk about for the last few weeks and month. With Ulduar apporaching, heroics farmed to death and then some, and the thought of battling through Naxxramas for anything other than social fun almost making you nauseous, there's really only one thing to do:

Turn to PvP.

The problem is, of course, that WoW PvP truly is a joke these days - Wintergrasp is a matter of farming kills and hope you have more people than horde, Strand of the Ancients remains a truly dreadful place and Alterac Valley is so dead you'd find the Exodar more enjoyable on an average weeknight. Arenas, whom I've always found hideously un-entertaining, remains a part of WotLK I've still not ventured onto, but from reports, it's not a big loss. I've a 3v3 team in the making, though, just in case there actually is any potential fun to be had.

And that leaves us with the classics - Warsong Gulch and Arathi Basin. I've spent the last few days working on my Justicar title alongside Karrling and Priscus, occasionally bringing is as much as five extra friends, for some semi-serious "pre-mades" designed for nothing more than making PvP as fun as it can be. This leads to some facerolling victories, some happy defeats at the hands of more organized (and decent) pre-mades, but most importantly, it reminds you why PvP can still be the most enjoyable and social experience of all in the World of Warcraft.

And to me, that is more important than anything else this game has to offer at the moment.